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Oddworld - Demon Mixer

At System Studios, I had the opportunity to contribute assets to Oddworld as a 3D Artist along with additional but essential modeling with
Ammer Domingo (https://mermorte.artstation.com/) and Ian Orlina (https://seacake.artstation.com/)
My main responsibility for this asset was:
- Continuation Blocking-out of the concept
- High Poly Modeling
- Trimsheet Creation
- Modeling off the trim
- Adhering to internal and client specifications
Credits to:
- Final Texture, Materials and Internal Asset direction by Kristopher Vita (https://carlobarley.artstation.com/)
- Special thanks to Principal Artist Kristopher Vita, Lead Artist Eric Lascona and Concept Artist Godfrey Escota (https://godfreyescota.artstation.com/)
- Special thanks to Fat Kraken, Ryan Buck, Brett Lewis, Oddworld Inhabitants, Lorne Lanning

Gameplay

Gameplay

Gameplay

Gameplay

Cinematics

Cinematics