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Oddworld - Pulley

At System Studios, I had the opportunity to contribute assets to Oddworld as a 3D Artist.
My main responsibility for this asset was:
- High Poly Modeling
- Sculpting
- Low Poly and UV Mapping
- Final Texture and Materials
- Adhering to internal and client specifications
Credits to:
- Internal Asset direction by Eric Lascona
- Special thanks to Principal Artist Kristopher Vita , Lead Artist Eric Lascona
- Special thanks to Fat Kraken, Ryan Buck, Brett Lewis, Oddworld Inhabitants, Lorne Lanning